testvalley
Offline 179.238.17.47:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testvalley?
These are the Rust Pop Watch lists that include testvalley: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testvalley mean?
These are the tags testvalley publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slots: 100; ts15 (Group limit): Each team is capped at 15; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does testvalley rank against other Rust servers?
A seven-day player-hours placing of #15,498 puts testvalley in the top 65% of all ranked servers.
How many players are on testvalley right now?
The last sighting of testvalley was 29 days 13 hours ago, and it is offline now.
Server facts
Is testvalley online, and how reliable is it?
Down at the moment: testvalley was last seen 29 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 27 September 2026.
Where is testvalley located?
There is no region from testvalley. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 179.238.17.47:28015.
Which Rust version is testvalley on?
Rust network protocol 2633 and build 165217 is the version testvalley runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on testvalley?
testvalley's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 1 hours.
The rules
Which map does testvalley run?
testvalley uses a procedural map, which the game generates.
What are the rules and settings on testvalley?
Nothing in the name tells you the gather rate on testvalley. A group holds at most 15 players. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join testvalley?
Enter client.connect 179.238.17.47:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.