RuneForge Test
Offline 179.32.221.78:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RuneForge Test?
These are the Rust Pop Watch lists that include RuneForge Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RuneForge Test mean?
These are the tags RuneForge Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RuneForge Test rank against other Rust servers?
The last seven days of player hours place RuneForge Test at #15,402, in the top – of all ranked servers.
How many players are on RuneForge Test right now?
Offline now, RuneForge Test was last spotted 39 days ago.
Server details
Is RuneForge Test online, and how reliable is it?
The server RuneForge Test is not online now; 39 days have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.
Where is RuneForge Test located?
No region is published by RuneForge Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 179.32.221.78:28015.
Which Rust version is RuneForge Test on?
Rust network protocol 2633 and build 163207 is the version RuneForge Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on RuneForge Test?
Too few wipes are on record for RuneForge Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 51 days 4 hours.
Rules and settings
Which map does RuneForge Test run?
The map on RuneForge Test is procedural, made by the game.
What are the rules and settings on RuneForge Test?
Nothing in the name tells you the gather rate on RuneForge Test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join RuneForge Test?
Enter client.connect 179.32.221.78:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.