testvalley
Offline 179.60.168.153:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testvalley?
These are the Rust Pop Watch lists that include testvalley: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testvalley mean?
For the server browser, testvalley lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts15 (Group limit): Each team is capped at 15; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does testvalley rank against other Rust servers?
The last seven days of player hours place testvalley at #16,304, in the top 71% of all ranked servers.
How many players are on testvalley right now?
testvalley went quiet 33 days 14 hours ago and is offline at the moment.
Server details
Is testvalley online, and how reliable is it?
testvalley shows as offline, last spotted 33 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 25 September 2026.
Where is testvalley located?
There is no region from testvalley. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 179.60.168.153:28015.
Which Rust version is testvalley on?
On Windows, testvalley runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on testvalley?
The record of testvalley's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 33 days 22 hours.
Map and rules
Which map does testvalley run?
testvalley uses a procedural map, which the game generates.
What are the rules and settings on testvalley?
Nothing in the name tells you the gather rate on testvalley. Teams can reach 15 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join testvalley?
Enter client.connect 179.60.168.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.