testvalley
Offline 179.60.168.73:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testvalley?
These Rust Pop Watch lists include testvalley: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testvalley mean?
For the server browser, testvalley lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slots: 100; ts15 (Group limit): Teams cap at 15 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does testvalley rank against other Rust servers?
Player hours over the last week rank testvalley at #14,326, within the top 61% of ranked servers.
How many players are on testvalley right now?
Offline now, testvalley was last spotted 32 days 9 hours ago.
Server facts
Is testvalley online, and how reliable is it?
testvalley shows as offline, last spotted 32 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 26 September 2026.
Where is testvalley located?
There is no region from testvalley. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 179.60.168.73:28015.
Which Rust version is testvalley on?
On Windows, testvalley runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on testvalley?
testvalley's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 21 hours.
Rules and settings
Which map does testvalley run?
testvalley uses a procedural map, which the game generates.
What are the rules and settings on testvalley?
No gather rate appears in the name of testvalley. Teams can reach 15 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join testvalley?
Enter client.connect 179.60.168.73:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.