[color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I
Online 180.150.79.174:29015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
You'll find [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded.
What do the server tags on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I mean?
These are the tags [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I publishes for the browser: modded (Modded): The game is changed by plugins or settings, hence the Modded listing; rust (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; rb_1588df83 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I rank against other Rust servers?
Player hours over the last week rank [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I at #15,290, within the top 69% of ranked servers.
How many players are on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I right now?
The current tally at [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I: 0 players across 100 slots. The seven-day average sits at 0 players.
Server facts
Is [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I online, and how reliable is it?
As of now, [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I is online. Out of 168 hours in the last 7 full days, it was online for 163, a 97% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I located?
There is no region from [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 180.150.79.174:29015.
Wipe times
What is the wipe schedule on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
[color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC.
The rules
What are the rules and settings on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
No gather rate appears in the name of [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I. Nothing on group size is published here. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is on.
How to join
How do I join [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
Enter client.connect 180.150.79.174:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.