Old Souls PVE AU
Online OC 180.150.91.79:28050 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW26d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC27d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Old Souls PVE AU?
You'll find Old Souls PVE AU on the following Rust Pop Watch lists: Oceania Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Old Souls PVE AU mean?
For the server browser, Old Souls PVE AU lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): In the server browser it sits under Oceania. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Old Souls PVE AU rank against other Rust servers?
For the last seven days of player hours, Old Souls PVE AU sits at #7,000, inside the top 31% of ranked servers and at #145 in Oceania.
How many players are on Old Souls PVE AU right now?
Old Souls PVE AU is holding 1 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 1 players.
Server facts
Is Old Souls PVE AU online, and how reliable is it?
Right now, Old Souls PVE AU is up and running. The uptime figure suggests it restarted roughly 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Old Souls PVE AU run smoothly?
The 48-hour average was 46 server fps, with a low of 1. The world carried as many as 236,499 entities, including buildings and deployables. Memory use peaked at 5,685 MB. Players feel lag when fps drops and the entity count climbs.
Where is Old Souls PVE AU located?
In Oceania, Old Souls PVE AU lists itself with its OC tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 180.150.91.79:28050.
Which Rust version is Old Souls PVE AU on?
On Windows, Old Souls PVE AU runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Old Souls PVE AU when wipe day comes around?
Across its recent wipes, the busiest point averaged 4 players. The crowd on the latest wipe topped out 15 hours in.
What is the wipe schedule on Old Souls PVE AU?
Old Souls PVE AU wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 15 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does Old Souls PVE AU run?
A procedural map of 6,000 with seed 6543523 is what Old Souls PVE AU runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Old Souls PVE AU?
Nothing in the name tells you the gather rate on Old Souls PVE AU. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Old Souls PVE AU?
The console method: start Rust, press F1, and type client.connect 180.150.91.79:28050. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/SQEEQUARS4.
