Live 57,310 players 11,753 servers online 132 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Old Souls PVE AU (Raidable Bases) Onlineright now
Celebrity profile · OC

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 8m ago

monthly wipes moddedoxidepve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,026top 23% · #116 in OC
RegionOCOC · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW27d ago 2 – running 0
Thu 1 Oct, 10:54 UTC27d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Old Souls PVE AU (Raidable Bases)?

You'll find Old Souls PVE AU (Raidable Bases) on the following Rust Pop Watch lists: Oceania Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Old Souls PVE AU (Raidable Bases) mean?

These are the tags Old Souls PVE AU (Raidable Bases) publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): The server browser lists it under Oceania. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Old Souls PVE AU (Raidable Bases) rank against other Rust servers?

Old Souls PVE AU (Raidable Bases) takes #5,026 on seven-day player hours, a top 23% spot overall and #116 across Oceania.

How many players are on Old Souls PVE AU (Raidable Bases) right now?

Old Souls PVE AU (Raidable Bases) is holding 0 players, with 50 slots in total. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

About the server

Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?

As of now, Old Souls PVE AU (Raidable Bases) is online. About 1 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does Old Souls PVE AU (Raidable Bases) run smoothly?

Its server fps over the last 48 hours averaged 78, with 47 as the lowest. At its peak it held 258,189 entities: buildings, deployables and all the rest. Memory use peaked at 5,388 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Old Souls PVE AU (Raidable Bases) located?

With its OC tag, Old Souls PVE AU (Raidable Bases) lists itself in Oceania. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 180.150.91.79:28070.

Which Rust version is Old Souls PVE AU (Raidable Bases) on?

Rust network protocol 2635 and build 168909 is the version Old Souls PVE AU (Raidable Bases) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Old Souls PVE AU (Raidable Bases) when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. 5 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?

Wipes on Old Souls PVE AU (Raidable Bases) come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.

Rules and settings

Which map does Old Souls PVE AU (Raidable Bases) run?

Generated by the game with seed 6543523, the map on Old Souls PVE AU (Raidable Bases) is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Old Souls PVE AU (Raidable Bases)?

No gather rate appears in the name of Old Souls PVE AU (Raidable Bases). Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join Old Souls PVE AU (Raidable Bases)?

The console method: start Rust, press F1, and type client.connect 180.150.91.79:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/SQEEQUARS4.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.