crom_rust_test
Offline 180.20.143.169:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC22d ago | 4 | – | running | 0 |
| Sat 3 Oct, 06:34 UTC26d ago | 4 | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include crom_rust_test?
These are the Rust Pop Watch lists that include crom_rust_test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on crom_rust_test mean?
The game's server browser picks up these tags from crom_rust_test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does crom_rust_test rank against other Rust servers?
Player hours over the last week rank crom_rust_test at #13,591, within the top 62% of ranked servers.
How many players are on crom_rust_test right now?
The last sighting of crom_rust_test was 11 days 21 hours ago, and it is offline now.
Server facts
Is crom_rust_test online, and how reliable is it?
The server crom_rust_test is not online now; 11 days 21 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 September 2026.
Where is crom_rust_test located?
No region is published by crom_rust_test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 180.20.143.169:28015.
Which Rust version is crom_rust_test on?
Rust network protocol 2634 and build 167781 is the version crom_rust_test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on crom_rust_test when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on crom_rust_test?
The record of crom_rust_test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 22 days 1 hours.
The rules
Which map does crom_rust_test run?
The procedural map on crom_rust_test measures 4,000 and comes from the game with seed 179845. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on crom_rust_test?
No gather rate appears in the name of crom_rust_test. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join crom_rust_test?
Enter client.connect 180.20.143.169:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.