Live 74,886 players 11,806 servers online 106 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ServerHub Test Off dutyoffline
Celebrity profile

ServerHub Test

Offline 182.148.118.196:28015 checked 24d ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,940top 71%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include ServerHub Test?

You'll find ServerHub Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ServerHub Test mean?

For the server browser, ServerHub Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does ServerHub Test rank against other Rust servers?

Player hours over the last week rank ServerHub Test at #15,940, within the top 71% of ranked servers.

How many players are on ServerHub Test right now?

ServerHub Test went quiet 24 days 1 hours ago and is offline at the moment.

About the server

Is ServerHub Test online, and how reliable is it?

Down at the moment: ServerHub Test was last seen 24 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 3 October 2026.

Where is ServerHub Test located?

No region is published by ServerHub Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 182.148.118.196:28015.

Which Rust version is ServerHub Test on?

On Windows, ServerHub Test runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on ServerHub Test?

Too few wipes are on record for ServerHub Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 11 hours.

Map and rules

Which map does ServerHub Test run?

ServerHub Test uses a procedural map, which the game generates.

What are the rules and settings on ServerHub Test?

No gather rate appears in the name of ServerHub Test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join ServerHub Test?

The console method: start Rust, press F1, and type client.connect 182.148.118.196:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.