sran' inc. | sran
Offline 182.52.223.217:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include sran' inc. | sran?
You'll find sran' inc. | sran on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on sran' inc. | sran mean?
For the server browser, sran' inc. | sran lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): There are 1,000 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does sran' inc. | sran rank against other Rust servers?
Player hours over the last week rank sran' inc. | sran at #16,957, within the top 71% of ranked servers.
How many players are on sran' inc. | sran right now?
The last sighting of sran' inc. | sran was 30 days 8 hours ago, and it is offline now.
About the server
Is sran' inc. | sran online, and how reliable is it?
The server sran' inc. | sran is not online now; 30 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 27 September 2026.
Where is sran' inc. | sran located?
There is no region from sran' inc. | sran. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 182.52.223.217:28015.
Which Rust version is sran' inc. | sran on?
On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 12 hours.
Rules and settings
What are the rules and settings on sran' inc. | sran?
The name of sran' inc. | sran says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join sran' inc. | sran?
The console method: start Rust, press F1, and type client.connect 182.52.223.217:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.