UniversalLocks Oxide Production (28015)
Offline 184.144.242.31:28015 checked 14h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:33 UTC15h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include UniversalLocks Oxide Production (28015)?
You'll find UniversalLocks Oxide Production (28015) on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on UniversalLocks Oxide Production (28015) mean?
The game's server browser picks up these tags from UniversalLocks Oxide Production (28015): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): There are 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does UniversalLocks Oxide Production (28015) rank against other Rust servers?
A seven-day player-hours placing of #9,078 puts UniversalLocks Oxide Production (28015) in the top 41% of all ranked servers.
How many players are on UniversalLocks Oxide Production (28015) right now?
UniversalLocks Oxide Production (28015) went quiet 14 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 02:00 UTC, averaging 0 players.
Server details
Is UniversalLocks Oxide Production (28015) online, and how reliable is it?
The server UniversalLocks Oxide Production (28015) is not online now; 14 hours have passed since it was last seen. Out of 96 hours in the last 4 full days, it was online for 4, a 4% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Where is UniversalLocks Oxide Production (28015) located?
There is no region from UniversalLocks Oxide Production (28015). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 184.144.242.31:28015.
Which Rust version is UniversalLocks Oxide Production (28015) on?
Rust network protocol 2635 and build 168909 is the version UniversalLocks Oxide Production (28015) runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on UniversalLocks Oxide Production (28015)?
Too few wipes are on record for UniversalLocks Oxide Production (28015) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours.
Map and rules
Which map does UniversalLocks Oxide Production (28015) run?
UniversalLocks Oxide Production (28015) uses a procedural map, which the game generates.
What are the rules and settings on UniversalLocks Oxide Production (28015)?
Nothing in the name tells you the gather rate on UniversalLocks Oxide Production (28015). The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join UniversalLocks Oxide Production (28015)?
Enter client.connect 184.144.242.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.