RustHub local test
Offline 184.68.39.102:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustHub local test?
These are the Rust Pop Watch lists that include RustHub local test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustHub local test mean?
The game's server browser picks up these tags from RustHub local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustHub local test rank against other Rust servers?
A seven-day player-hours placing of #15,327 puts RustHub local test in the top 69% of all ranked servers.
How many players are on RustHub local test right now?
RustHub local test went quiet 2 days 17 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is RustHub local test online, and how reliable is it?
Down at the moment: RustHub local test was last seen 2 days 17 hours ago. It was up 2% of the time over the last 2 full days, 1 of 48 hours in total. The first time Rust Pop Watch saw it was 26 October 2026.
Where is RustHub local test located?
No region is published by RustHub local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 184.68.39.102:28015.
Which Rust version is RustHub local test on?
On Windows, RustHub local test runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RustHub local test?
The record of RustHub local test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 2 days 21 hours is when the present world was made.
Map and rules
Which map does RustHub local test run?
The map on RustHub local test is procedural, made by the game.
What are the rules and settings on RustHub local test?
Nothing in the name tells you the gather rate on RustHub local test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustHub local test?
Enter client.connect 184.68.39.102:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.