In Rust We Trust
Offline NA 185.100.233.203:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include In Rust We Trust?
These are the Rust Pop Watch lists that include In Rust We Trust: Modded Rust servers, live, The roleplay set, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
For the server browser, In Rust We Trust lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does In Rust We Trust rank against other Rust servers?
In Rust We Trust takes #16,757 on seven-day player hours, a top 70% spot overall and #1,679 across North America.
How many players are on In Rust We Trust right now?
In Rust We Trust went quiet 29 days 1 hours ago and is offline at the moment.
About the server
Is In Rust We Trust online, and how reliable is it?
Down at the moment: In Rust We Trust was last seen 29 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is In Rust We Trust located?
In Rust We Trust uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.100.233.203:28015.
Which Rust version is In Rust We Trust on?
Rust network protocol 2633 and build 165217 is the version In Rust We Trust runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on In Rust We Trust?
The estimate for the next wipe on In Rust We Trust rests on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 31 days 19 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does In Rust We Trust run?
The map on In Rust We Trust is procedural, made by the game.
What are the rules and settings on In Rust We Trust?
No gather rate appears in the name of In Rust We Trust. Groups go up to 8 players, which is the default. roleplay is the game mode, roleplay rules, towns and jobs. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join In Rust We Trust?
The console method: start Rust, press F1, and type client.connect 185.100.233.203:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.