Rust Lab
Offline 185.138.198.45:28144 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Lab?
You'll find Rust Lab on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Lab mean?
The game's server browser picks up these tags from Rust Lab: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rust Lab rank against other Rust servers?
The last seven days of player hours place Rust Lab at #15,857, in the top 72% of all ranked servers.
How many players are on Rust Lab right now?
Rust Lab went quiet 20 days 5 hours ago and is offline at the moment.
Server details
Is Rust Lab online, and how reliable is it?
The server Rust Lab is not online now; 20 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 8 October 2026.
Where is Rust Lab located?
There is no region from Rust Lab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.138.198.45:28144.
Which Rust version is Rust Lab on?
Rust network protocol 2634 and build 167058 is the version Rust Lab runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Rust Lab?
Too few wipes are on record for Rust Lab to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 20 days 14 hours is when the present world was made.
Map and rules
Which map does Rust Lab run?
A procedural map is what Rust Lab runs, generated by the game.
What are the rules and settings on Rust Lab?
Nothing in the name tells you the gather rate on Rust Lab. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Rust Lab?
The console method: start Rust, press F1, and type client.connect 185.138.198.45:28144. Launch Rust on this page is another way, opening Rust via Steam and connecting.