Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
These Rust Pop Watch lists include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| mean?
The game's server browser picks up these tags from Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| rank against other Rust servers?
A seven-day player-hours placing of #15,920 puts Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| in the top 70% of all ranked servers.
How many players are on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| right now?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| went quiet 27 days 1 hours ago and is offline at the moment.
Server facts
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| online, and how reliable is it?
Down at the moment: Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| was last seen 27 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.
Where is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| located?
There is no region from Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.172.175.236:28085.
Which Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?
On Windows, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 55 days 22 hours is when the present world was made.
Rules and settings
Which map does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?
Generated by the game with seed 1610899211, the map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Enter client.connect 185.172.175.236:28085 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.