Live 102,993 players 11,872 servers online 555 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [AE] Facepunch 2 Onlineright now +6since yesterday
Celebrity profile

[AE] Facepunch 2

Online 185.179.203.164:28015 checked 14m ago

official monthly wipes vanilla
Get on the guest list

Vital stats

Players now 18/ 350 slots 5% full +6+50%against this time yesterday
7-day average9peak 26
Rank#992top 4%
Region–no continent published · group 8, the default
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

28
wipe-day peak
players, last three wipes

Coming wipes

6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs [AE] Facepunch 2?

[AE] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include [AE] Facepunch 2?

These Rust Pop Watch lists include [AE] Facepunch 2: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

What do the server tags on [AE] Facepunch 2 mean?

The game's server browser picks up these tags from [AE] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): There are 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [AE] Facepunch 2 rank against other Rust servers?

A seven-day player-hours placing of #992 puts [AE] Facepunch 2 in the top 4% of all ranked servers.

How many players are on [AE] Facepunch 2 right now?

[AE] Facepunch 2 is holding 18 players, with 350 slots in total. Averaging 9 players across seven days, it topped out at 26. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 17 players.

Server facts

Is [AE] Facepunch 2 online, and how reliable is it?

As of now, [AE] Facepunch 2 is online. The uptime figure suggests it restarted roughly 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does [AE] Facepunch 2 run smoothly?

Average server fps for the last 48 hours was 122, and it never went below 75. Entities reached a maximum of 141,366: buildings, deployables and everything else. Memory use peaked at 5,315 MB. Players feel lag when fps drops and the entity count climbs.

Where is [AE] Facepunch 2 located?

There is no region from [AE] Facepunch 2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.179.203.164:28015.

Which Rust version is [AE] Facepunch 2 on?

Rust network protocol 2635 and build 168909 is the version [AE] Facepunch 2 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [AE] Facepunch 2 when wipe day comes around?

Across its recent wipes, the busiest point averaged 28 players. 27 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on [AE] Facepunch 2?

[AE] Facepunch 2 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 28 days 2 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does [AE] Facepunch 2 run?

A procedural map of 4,500 with seed 1120603257 is what [AE] Facepunch 2 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [AE] Facepunch 2?

No gather rate appears in the name of [AE] Facepunch 2. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It sits in the Official tab in game. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.

Join up

How do I join [AE] Facepunch 2?

The console method: start Rust, press F1, and type client.connect 185.179.203.164:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp350
Max players There are 350 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.