CrumbleTestServer
Offline 185.181.221.86:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:36 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CrumbleTestServer?
These Rust Pop Watch lists include CrumbleTestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on CrumbleTestServer mean?
These are the tags CrumbleTestServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CrumbleTestServer rank against other Rust servers?
The last seven days of player hours place CrumbleTestServer at #12,294, in the top 55% of all ranked servers.
How many players are on CrumbleTestServer right now?
The last sighting of CrumbleTestServer was 34 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is CrumbleTestServer online, and how reliable is it?
CrumbleTestServer shows as offline, last spotted 34 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 27 October 2026.
Where is CrumbleTestServer located?
There is no region from CrumbleTestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.181.221.86:28015.
Which Rust version is CrumbleTestServer on?
On Windows, CrumbleTestServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on CrumbleTestServer?
The record of CrumbleTestServer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 hours.
Rules and settings
Which map does CrumbleTestServer run?
A procedural map is what CrumbleTestServer runs, generated by the game.
What are the rules and settings on CrumbleTestServer?
No gather rate appears in the name of CrumbleTestServer. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join CrumbleTestServer?
Enter client.connect 185.181.221.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.