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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea Onlineright now
Celebrity profile · EU

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.110:35300 checked 8m ago

2x duo weekly wipes vanillamoddedoxide
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Vital stats

Players now 3/ 50 slots 6% full −20−87%against this time yesterday
7-day average12peak 40
Rank#874top 4% · #386 in EU
RegionEUEU · group duo
Last wipe1d agoweekly schedule
Next wipe11hFri 30 Oct, 08:06 UTC
The rise

Players

AveragePeakWipe
01020304022:0007:0016:0001:0010:0019:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
020040060080022:0007:0016:0001:0010:0019:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:06 UTC, in 11h. Every 47 hours · medium confidence

2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
40
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

11hFri 30 Oct, 08:06 UTC
2d 10hSun 1 Nov, 07:14 UTC
4d 9hTue 3 Nov, 06:21 UTC
6d 21hThu 5 Nov, 19:00 UTCFW
8d 7hSat 7 Nov, 04:36 UTC
10d 6hMon 9 Nov, 03:44 UTC
12d 5hWed 11 Nov, 02:51 UTC
14d 4hFri 13 Nov, 01:59 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

These Rust Pop Watch lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers, live, Duo servers, live, European Rust servers, live, Modded Rust servers, live and The battlefield crowd, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

The game's server browser picks up these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts2 (Group limit): No team can exceed 2 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea takes #874 on seven-day player hours, a top 4% spot overall and #386 across Europe. The duo field places it at #69.

How many players are on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is holding 3 players, with 50 slots in total. Peak for the week was 40, against an average of 12 players. Look at 14:00 UTC: that was the busiest point of the last 48 hours, at 34 players on average.

About the server

Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?

As of now, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online. The uptime figure suggests it restarted roughly 18 hours ago. The last 7 full days saw uptime of 99%, with 166 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?

Average server fps for the last 48 hours was 472, and it never went below 339. The world carried as many as 10,132 entities, including buildings and deployables. Up to 1,633 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?

With its EU tag, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.189.255.110:35300.

Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

On Windows, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day comes around?

Recent wipes averaged a peak of 40 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea have lately landed about every 2 days. Come Friday 30 October at 08:06 UTC, the next wipe is expected. 36 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

A procedural map of 1,000 with seed 495277566 is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The name says it: CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gathers at 2x. The cap on groups is 2 players (duo). high rates and kits for fast PvP: that is the battlefield mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The console method: start Rust, press F1, and type client.connect 185.189.255.110:35300. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://choyka.gamestores.app/#/app/store/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts2
Group limit No team can exceed 2 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.