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Camera-shy: no banner published CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea Onlineright now +2since yesterday
Celebrity profile · EU

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.236:35400 checked 11m ago

2x duo weekly wipes vanillamoddedoxide
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Vital stats

Players now 3/ 50 slots 6% full +2against this time yesterday
7-day average11peak 49
Rank#912top 4% · #399 in EU
RegionEUEU · group duo
Last wipe15h agoweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
01020304001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
020040060080001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

2 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
37
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 18hThu 5 Nov, 19:00 UTCFW
13d 8hThu 12 Nov, 08:58 UTC
20d 8hThu 19 Nov, 08:58 UTC
27d 8hThu 26 Nov, 08:58 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
41d 8hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC15h ago – – running 5
Sun 25 Oct, 08:58 UTC4d ago 46 – – 16
Fri 23 Oct, 08:59 UTC6d ago 34 halved by day 1 2 days 11
Wed 21 Oct, 08:59 UTC8d ago 31 halved by day 1 2 days 12
Mon 19 Oct, 08:59 UTC10d ago 29 halved by day 1 2 days 7
Thu 15 Oct, 08:59 UTC14d ago 33 halved by day 1 4 days 5
Tue 13 Oct, 08:59 UTC16d ago 25 halved by day 1 2 days 6
Sun 11 Oct, 08:59 UTC18d ago 45+5 queue halved by day 1 2 days 16
Fri 9 Oct, 08:59 UTC20d ago 39+1 queue halved by day 1 2 days 6
Wed 7 Oct, 08:58 UTC22d ago 35 halved by day 1 2 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

These are the Rust Pop Watch lists that include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers, live, Duo servers, live, European Rust servers, live, Modded Rust servers, live and The battlefield crowd, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.

What do the server tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

These are the tags CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts2 (Group limit): Each team is capped at 2; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?

For the last seven days of player hours, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sits at #912, inside the top 4% of ranked servers and at #399 in Europe. Within the duo category, it sits at #73.

How many players are on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?

3 players are on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at the moment, out of 50 slots. Peak for the week was 49, against an average of 11 players. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 33 players on average.

About the server

Is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?

As of now, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online. Based on the uptime it reports, the last restart was about 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 143, a 85% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?

Its server fps over the last 48 hours averaged 448, with 316 as the lowest. The world carried as many as 11,871 entities, including buildings and deployables. Memory use peaked at 1,503 MB. Players feel lag when fps drops and the entity count climbs.

Where is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.189.255.236:35400.

Which Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

Rust network protocol 2635 and build 168909 is the version CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day comes around?

The average busiest crowd over recent wipes was 37 players. The latest wipe's crowd was busiest 2 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Too few wipes are recorded on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea to confirm its schedule, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 15 hours. The tags say wipes happen every week.

The rules

Which map does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

The procedural map on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea measures 1,000 and comes from the game with seed 213202836. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The name says it: CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gathers at 2x. duo is the group rule, capping teams at 2 players. battlefield is the game mode, high rates and kits for fast PvP. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Enter client.connect 185.189.255.236:35400 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://choyka.gamestores.app/#/app/store/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts2
Group limit Each team is capped at 2.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.