HAPER #1
Online 185.189.255.128:35400 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:47 UTC7d ago | 1 | – | running | 0 |
| Sat 17 Oct, 09:42 UTC12d ago | 4 | halved by day 2 | 5 days | 1 |
| Fri 16 Oct, 15:05 UTC13d ago | 2 | – | 0.8 days | 1 |
| Thu 15 Oct, 00:53 UTC14d ago | 3 | – | 1.6 days | 0 |
| Mon 5 Oct, 12:33 UTC24d ago | 3 | halved by day 2 | 9.5 days | 1 |
| Sat 3 Oct, 18:29 UTC26d ago | 7 | – | 1.8 days | 0 |
| Fri 2 Oct, 09:53 UTC27d ago | 4 | – | 1.4 days | 0 |
| Fri 2 Oct, 01:06 UTC27d ago | 3 | – | 0.4 days | 0 |
| Thu 1 Oct, 12:43 UTC28d ago | 3 | – | 0.5 days | 1 |
| Fri 25 Sep, 10:03 UTC34d ago | 5 | halved by day 3 | 6.1 days | 0 |
| Thu 24 Sep, 10:04 UTC35d ago | 3 | – | 1 days | 0 |
| Tue 22 Sep, 11:44 UTC37d ago | 4 | – | 1.9 days | 1 |
| Sun 13 Sep, 16:38 UTC46d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HAPER #1?
These Rust Pop Watch lists include HAPER #1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on HAPER #1 mean?
The game's server browser picks up these tags from HAPER #1: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team is capped at 10; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does HAPER #1 rank against other Rust servers?
A seven-day player-hours placing of #4,033 puts HAPER #1 in the top 18% of all ranked servers.
How many players are on HAPER #1 right now?
4 players are on HAPER #1 at the moment, out of 100 slots. Averaging 1 players across seven days, it topped out at 4. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 4 players.
Server details
Is HAPER #1 online, and how reliable is it?
HAPER #1 is live at the moment. Based on the uptime it reports, the last restart was about 15 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does HAPER #1 run smoothly?
Its server fps over the last 48 hours averaged 86, with 68 as the lowest. Entities reached a maximum of 93,513: buildings, deployables and everything else. Up to 2,981 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is HAPER #1 located?
There is no region from HAPER #1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.189.255.128:35400.
Which Rust version is HAPER #1 on?
On Windows, HAPER #1 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on HAPER #1 when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 31 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on HAPER #1?
No next wipe can be predicted for HAPER #1: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 8 hours.
Rules and settings
Which map does HAPER #1 run?
The procedural map on HAPER #1 measures 4,000 and comes from the game with seed 2006006615. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on HAPER #1?
Nothing in the name tells you the gather rate on HAPER #1. Teams can reach 10 players. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join HAPER #1?
Enter client.connect 185.189.255.128:35400 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/MN5qPd5JDZ.
