ALARM
Online 185.201.91.128:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC6d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC8d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ALARM?
These are the Rust Pop Watch lists that include ALARM: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ALARM mean?
The game's server browser picks up these tags from ALARM: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ALARM rank against other Rust servers?
A seven-day player-hours placing of #5,534 puts ALARM in the top 25% of all ranked servers.
How many players are on ALARM right now?
ALARM is holding 0 players, with 100 slots in total. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 2 players.
About the server
Is ALARM online, and how reliable is it?
Right now, ALARM is up and running. Based on the uptime it reports, the last restart was about 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 117, a 70% uptime. It came to Rust Pop Watch's attention on 21 October 2026.
Does ALARM run smoothly?
The 48-hour average was 92 server fps, with a low of 63. Entities reached a maximum of 99,557: buildings, deployables and everything else. Up to 3,245 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is ALARM located?
There is no region from ALARM. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.201.91.128:28015.
Which Rust version is ALARM on?
On Windows, ALARM runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on ALARM when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 43 hours in.
What is the wipe schedule on ALARM?
Too few wipes are on record for ALARM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 6 days 7 hours.
Map and rules
Which map does ALARM run?
Generated by the game with seed 2034431724, the map on ALARM is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on ALARM?
Nothing in the name tells you the gather rate on ALARM. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join ALARM?
The console method: start Rust, press F1, and type client.connect 185.201.91.128:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.