Test Server
Offline 185.203.152.138:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | – | – | running | 50 |
| Wed 7 Oct, 12:09 UTC22d ago | 50 | – | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW27d ago | 93 | held half | 5.7 days | 91 |
| Sat 26 Sep, 09:22 UTC33d ago | 1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server?
You'll find Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #2,842 puts Test Server in the top 13% of all ranked servers.
How many players are on Test Server right now?
Test Server went quiet 3 days 22 hours ago and is offline at the moment. Averaging 50 players across seven days, it topped out at 50.
Server details
Is Test Server online, and how reliable is it?
Down at the moment: Test Server was last seen 3 days 22 hours ago. The last 7 full days saw uptime of 2%, with 4 out of 168 hours online. Rust Pop Watch's first record of it is 23 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.203.152.138:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 48 players. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server?
No next wipe can be predicted for Test Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 7 hours is when the present world was made.
The rules
What are the rules and settings on Test Server?
Nothing in the name tells you the gather rate on Test Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Test Server?
Enter client.connect 185.203.152.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.