Development Server
Offline 185.209.196.163:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Development Server?
These Rust Pop Watch lists include Development Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
These are the tags Development Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Development Server rank against other Rust servers?
Player hours over the last week rank Development Server at #9,565, within the top 43% of ranked servers.
How many players are on Development Server right now?
Offline now, Development Server was last spotted 46 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server details
Is Development Server online, and how reliable is it?
The server Development Server is not online now; 46 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 6, a 12% uptime. Rust Pop Watch's first record of it is 26 October 2026.
Where is Development Server located?
No region is published by Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.209.196.163:28015.
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 is the version Development Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Development Server?
The record of Development Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 18 hours.
Map and rules
Which map does Development Server run?
Development Server uses a procedural map, which the game generates.
What are the rules and settings on Development Server?
The name of Development Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Development Server?
The console method: start Rust, press F1, and type client.connect 185.209.196.163:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.