Live 102,609 players 11,866 servers online 551 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Ronnie and Reggies Onlineright now
Celebrity profile

Ronnie and Reggies

Online 185.216.144.88:28080 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,007top 54%
Region–no continent published · group 8, the default
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:55 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Ronnie and Reggies?

You'll find Ronnie and Reggies on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Ronnie and Reggies mean?

These are the tags Ronnie and Reggies publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Ronnie and Reggies rank against other Rust servers?

The last seven days of player hours place Ronnie and Reggies at #12,007, in the top 54% of all ranked servers.

How many players are on Ronnie and Reggies right now?

The current tally at Ronnie and Reggies: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server facts

Is Ronnie and Reggies online, and how reliable is it?

Ronnie and Reggies is live at the moment. The uptime figure suggests it restarted roughly 35 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Ronnie and Reggies run smoothly?

The 48-hour average was 126 server fps, with a low of 97. At its peak it held 65,771 entities: buildings, deployables and all the rest. Up to 3,393 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Ronnie and Reggies located?

No region is published by Ronnie and Reggies. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.216.144.88:28080.

Which Rust version is Ronnie and Reggies on?

On Windows, Ronnie and Reggies runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Ronnie and Reggies when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.

What is the wipe schedule on Ronnie and Reggies?

Ronnie and Reggies's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 19 days.

The rules

Which map does Ronnie and Reggies run?

The procedural map on Ronnie and Reggies measures 3,500 and comes from the game with seed 4323. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Ronnie and Reggies?

The name of Ronnie and Reggies says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Ronnie and Reggies?

Enter client.connect 185.216.144.88:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.