pllm-test-3
Offline 185.226.156.2:28315 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include pllm-test-3?
These Rust Pop Watch lists include pllm-test-3: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-3 mean?
The game's server browser picks up these tags from pllm-test-3: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does pllm-test-3 rank against other Rust servers?
Player hours over the last week rank pllm-test-3 at #15,441, within the top 71% of ranked servers.
How many players are on pllm-test-3 right now?
pllm-test-3 went quiet 16 days 12 hours ago and is offline at the moment.
About the server
Is pllm-test-3 online, and how reliable is it?
The server pllm-test-3 is not online now; 16 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 12 October 2026.
Where is pllm-test-3 located?
There is no region from pllm-test-3. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.226.156.2:28315.
Which Rust version is pllm-test-3 on?
Rust network protocol 2634 and build 167584 is the version pllm-test-3 runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on pllm-test-3?
The record of pllm-test-3's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 16 days 13 hours is when the present world was made.
Rules and settings
Which map does pllm-test-3 run?
The map on pllm-test-3 is procedural, made by the game.
What are the rules and settings on pllm-test-3?
No gather rate appears in the name of pllm-test-3. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join pllm-test-3?
The console method: start Rust, press F1, and type client.connect 185.226.156.2:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.