Skin Test Local
Offline 185.228.124.78:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:34 UTC5d ago | 1 | – | running | 0 |
| Sat 19 Sep, 17:54 UTC38d ago | 1 | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 09:41 UTC38d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skin Test Local?
These Rust Pop Watch lists include Skin Test Local: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Skin Test Local mean?
These are the tags Skin Test Local publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): There are 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Skin Test Local rank against other Rust servers?
A seven-day player-hours placing of #14,089 puts Skin Test Local in the top 63% of all ranked servers.
How many players are on Skin Test Local right now?
The last sighting of Skin Test Local was 5 days 5 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Skin Test Local online, and how reliable is it?
The server Skin Test Local is not online now; 5 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. Rust Pop Watch's first record of it is 17 September 2026.
Where is Skin Test Local located?
There is no region from Skin Test Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.228.124.78:28015.
Which Rust version is Skin Test Local on?
Rust network protocol 2635 and build 168909 is the version Skin Test Local runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Skin Test Local when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on Skin Test Local?
No next wipe can be predicted for Skin Test Local: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 6 hours is when the present world was made.
The rules
Which map does Skin Test Local run?
Generated by the game with seed 1219563660, the map on Skin Test Local is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Skin Test Local?
No gather rate appears in the name of Skin Test Local. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Skin Test Local?
The console method: start Rust, press F1, and type client.connect 185.228.124.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.