test
Offline 185.238.28.71:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test?
These are the Rust Pop Watch lists that include test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded.
What do the server tags on test mean?
These are the tags test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; v2275 (Protocol): To join, your game must be on the same protocol version: 2275; ptrak (Networking): RakNet is the network layer, the game's standard one; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h5f16b2db (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test rank against other Rust servers?
The last seven days of player hours place test at #15,468, in the top – of all ranked servers.
How many players are on test right now?
The last sighting of test was 42 days 16 hours ago, and it is offline now.
Server details
Is test online, and how reliable is it?
Down at the moment: test was last seen 42 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Where is test located?
There is no region from test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.238.28.71:28015.
Which Rust version is test on?
On Linux, test runs Rust network protocol 2275. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test?
test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 16 hours.
The rules
What are the rules and settings on test?
No gather rate appears in the name of test. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join test?
The console method: start Rust, press F1, and type client.connect 185.238.28.71:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.