Live 60,549 players 11,720 servers online 181 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published chilling_wave Onlineright now
Celebrity profile

chilling_wave

Online 185.250.36.125:28015 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,323top 69%
Region–no continent published · group 8, the default
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include chilling_wave?

These are the Rust Pop Watch lists that include chilling_wave: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on chilling_wave mean?

The game's server browser picks up these tags from chilling_wave: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): It's on game build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does chilling_wave rank against other Rust servers?

A seven-day player-hours placing of #15,323 puts chilling_wave in the top 69% of all ranked servers.

How many players are on chilling_wave right now?

The current tally at chilling_wave: 0 players across 50 slots. It has averaged 0 players over the last seven days.

About the server

Is chilling_wave online, and how reliable is it?

Right now, chilling_wave is up and running. Based on the uptime it reports, the last restart was about 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does chilling_wave run smoothly?

The 48-hour average was 53 server fps, with a low of 13. At its peak it held 26,590 entities: buildings, deployables and all the rest. Up to 1,073 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is chilling_wave located?

No region is published by chilling_wave. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.250.36.125:28015.

Which Rust version is chilling_wave on?

On Linux, chilling_wave runs Rust network protocol 2633 and build 162929. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on chilling_wave?

The record of chilling_wave's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days 9 hours.

Map and rules

Which map does chilling_wave run?

The procedural map on chilling_wave measures 2,000 and comes from the game with seed 78955152. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on chilling_wave?

The name of chilling_wave says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join chilling_wave?

Enter client.connect 185.250.36.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs162929
Build It's on game build 162929.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.