whyfry1zen
Offline 185.253.180.114:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include whyfry1zen?
These Rust Pop Watch lists include whyfry1zen: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on whyfry1zen mean?
The game's server browser picks up these tags from whyfry1zen: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does whyfry1zen rank against other Rust servers?
A seven-day player-hours placing of #14,559 puts whyfry1zen in the top – of all ranked servers.
How many players are on whyfry1zen right now?
Offline now, whyfry1zen was last spotted 45 days 13 hours ago.
About the server
Is whyfry1zen online, and how reliable is it?
The server whyfry1zen is not online now; 45 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is whyfry1zen located?
There is no region from whyfry1zen. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.253.180.114:28015.
Which Rust version is whyfry1zen on?
Rust network protocol 2633 and build 163794 is the version whyfry1zen runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on whyfry1zen?
whyfry1zen's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 45 days 16 hours.
Map and rules
Which map does whyfry1zen run?
whyfry1zen uses a procedural map, which the game generates.
What are the rules and settings on whyfry1zen?
Nothing in the name tells you the gather rate on whyfry1zen. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join whyfry1zen?
Enter client.connect 185.253.180.114:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.