Live 76,491 players 11,808 servers online 114 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test server Off dutyoffline
Celebrity profile

Test server

Offline 185.83.154.87:28024 checked 11d ago

moddedoxide
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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,210top 70%
Region–no continent published · group 8, the default
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:47 UTC21d ago 0 – running 0
Thu 24 Sep, 12:33 UTC34d ago 1 halved by day 1 13.2 days 0
Thu 24 Sep, 05:48 UTC34d ago 1 – 0.3 days 0
Wed 23 Sep, 21:56 UTC34d ago 1 – 0.3 days 0
Mon 21 Sep, 20:13 UTC37d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Test server?

These Rust Pop Watch lists include Test server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Test server mean?

For the server browser, Test server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Test server rank against other Rust servers?

Player hours over the last week rank Test server at #15,210, within the top 70% of ranked servers.

How many players are on Test server right now?

Offline now, Test server was last spotted 11 days 5 hours ago.

Server facts

Is Test server online, and how reliable is it?

Test server shows as offline, last spotted 11 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Where is Test server located?

No region is published by Test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.83.154.87:28024.

Which Rust version is Test server on?

On Linux, Test server runs Rust network protocol 2634 and build 167058. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Test server when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on Test server?

There is no next wipe to predict on Test server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 3 hours.

The rules

Which map does Test server run?

Generated by the game with seed 1337, the map on Test server is procedural and 3,300 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.

What are the rules and settings on Test server?

Nothing in the name tells you the gather rate on Test server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Test server?

The console method: start Rust, press F1, and type client.connect 185.83.154.87:28024. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.