reqni
Offline 185.9.75.241:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:16 UTC5d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:16 UTC26d ago | 0 | – | 21.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include reqni?
These Rust Pop Watch lists include reqni: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on reqni mean?
These are the tags reqni publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): There are 15 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does reqni rank against other Rust servers?
A seven-day player-hours placing of #13,650 puts reqni in the top 61% of all ranked servers.
How many players are on reqni right now?
Offline now, reqni was last spotted 3 days 6 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is reqni online, and how reliable is it?
reqni shows as offline, last spotted 3 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 1, a 1% uptime. It came to Rust Pop Watch's attention on 30 September 2026.
Where is reqni located?
There is no region from reqni. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.9.75.241:28015.
Which Rust version is reqni on?
Rust network protocol 2635 and build 168909 is the version reqni runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on reqni when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 47 hours in.
What is the wipe schedule on reqni?
The record of reqni's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 5 days 5 hours is when the present world was made.
Map and rules
Which map does reqni run?
A procedural map is what reqni runs, generated by the game.
What are the rules and settings on reqni?
The name of reqni says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join reqni?
Enter client.connect 185.9.75.241:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.