Rust Test
Offline 186.158.238.60:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Test?
These are the Rust Pop Watch lists that include Rust Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Test mean?
The game's server browser picks up these tags from Rust Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rust Test rank against other Rust servers?
A seven-day player-hours placing of #16,788 puts Rust Test in the top 72% of all ranked servers.
How many players are on Rust Test right now?
The last sighting of Rust Test was 31 days 15 hours ago, and it is offline now.
Server details
Is Rust Test online, and how reliable is it?
Down at the moment: Rust Test was last seen 31 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 26 September 2026.
Where is Rust Test located?
There is no region from Rust Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 186.158.238.60:28015.
Which Rust version is Rust Test on?
Rust network protocol 2633 and build 165217 is the version Rust Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Rust Test?
Too few wipes are on record for Rust Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 31 days 15 hours.
The rules
Which map does Rust Test run?
The map on Rust Test is procedural, made by the game.
What are the rules and settings on Rust Test?
Nothing in the name tells you the gather rate on Rust Test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Test?
The console method: start Rust, press F1, and type client.connect 186.158.238.60:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.