CrowdControlServer
Offline 187.109.128.23:28015 checked 7h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include CrowdControlServer?
You'll find CrowdControlServer on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CrowdControlServer mean?
The game's server browser picks up these tags from CrowdControlServer: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does CrowdControlServer rank against other Rust servers?
A seven-day player-hours placing of #10,300 puts CrowdControlServer in the top 46% of all ranked servers.
How many players are on CrowdControlServer right now?
Offline now, CrowdControlServer was last spotted 7 hours ago. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.
About the server
Is CrowdControlServer online, and how reliable is it?
The server CrowdControlServer is not online now; 7 hours have passed since it was last seen. It was up 4% of the time over the last 3 full days, 3 of 72 hours in total. It came to Rust Pop Watch's attention on 25 October 2026.
Where is CrowdControlServer located?
There is no region from CrowdControlServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.109.128.23:28015.
Which Rust version is CrowdControlServer on?
Rust network protocol 2635 and build 168909 is the version CrowdControlServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on CrowdControlServer?
The record of CrowdControlServer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 2 hours is when the present world was made.
Rules and settings
Which map does CrowdControlServer run?
A procedural map is what CrowdControlServer runs, generated by the game.
What are the rules and settings on CrowdControlServer?
The name of CrowdControlServer says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join CrowdControlServer?
Enter client.connect 187.109.128.23:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.