RUST Test
Offline 187.124.173.35:28017 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUST Test?
These Rust Pop Watch lists include RUST Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RUST Test mean?
The game's server browser picks up these tags from RUST Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp25 (Max players): It has 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RUST Test rank against other Rust servers?
A seven-day player-hours placing of #15,330 puts RUST Test in the top 70% of all ranked servers.
How many players are on RUST Test right now?
The last sighting of RUST Test was 10 days 22 hours ago, and it is offline now.
Server details
Is RUST Test online, and how reliable is it?
The server RUST Test is not online now; 10 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is RUST Test located?
There is no region from RUST Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.124.173.35:28017.
Which Rust version is RUST Test on?
Rust network protocol 2634 and build 167781 is the version RUST Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RUST Test?
The record of RUST Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 days 20 hours.
Rules and settings
Which map does RUST Test run?
Generated by the game with seed 429373363, the map on RUST Test is procedural and 1,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on RUST Test?
Nothing in the name tells you the gather rate on RUST Test. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join RUST Test?
Enter client.connect 187.124.173.35:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.