Live 89,289 players 11,829 servers online 0 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Server RaidSim Off dutyoffline
Celebrity profile

Test Server RaidSim

Offline 187.15.104.91:28021 checked 23d ago

moddedoxide
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Vital stats

Players now 0/ 3 slots 0% full
7-day average0peak –
Rank#15,966top 71%
Region–no continent published · group 100 max
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Test Server RaidSim?

These are the Rust Pop Watch lists that include Test Server RaidSim: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Test Server RaidSim mean?

For the server browser, Test Server RaidSim lists these tags: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): There are 3 slots; ts100 (Group limit): Teams cap at 100 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Test Server RaidSim rank against other Rust servers?

A seven-day player-hours placing of #15,966 puts Test Server RaidSim in the top 71% of all ranked servers.

How many players are on Test Server RaidSim right now?

The last sighting of Test Server RaidSim was 23 days 10 hours ago, and it is offline now.

Server facts

Is Test Server RaidSim online, and how reliable is it?

Test Server RaidSim shows as offline, last spotted 23 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 5 October 2026.

Where is Test Server RaidSim located?

There is no region from Test Server RaidSim. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.15.104.91:28021.

Which Rust version is Test Server RaidSim on?

Rust network protocol 2634 and build 166494 is the version Test Server RaidSim runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Test Server RaidSim?

The record of Test Server RaidSim's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 11 hours.

Rules and settings

What are the rules and settings on Test Server RaidSim?

No gather rate appears in the name of Test Server RaidSim. A group holds at most 100 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Test Server RaidSim?

Enter client.connect 187.15.104.91:28021 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players There are 3 slots.
ts100
Group limit Teams cap at 100 players.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.