plugin dev
Offline 187.15.118.130:28035 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include plugin dev?
You'll find plugin dev on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on plugin dev mean?
These are the tags plugin dev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does plugin dev rank against other Rust servers?
Player hours over the last week rank plugin dev at #16,961, within the top 71% of ranked servers.
How many players are on plugin dev right now?
plugin dev went quiet 31 days 19 hours ago and is offline at the moment.
Server details
Is plugin dev online, and how reliable is it?
Down at the moment: plugin dev was last seen 31 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 27 September 2026.
Where is plugin dev located?
No region is published by plugin dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 187.15.118.130:28035.
Which Rust version is plugin dev on?
Rust network protocol 2633 and build 165217 is the version plugin dev runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on plugin dev?
Too few wipes are on record for plugin dev to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 32 days 11 hours.
Map and rules
Which map does plugin dev run?
The map on plugin dev is procedural, made by the game.
What are the rules and settings on plugin dev?
Nothing in the name tells you the gather rate on plugin dev. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join plugin dev?
The console method: start Rust, press F1, and type client.connect 187.15.118.130:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.