plugin dev
Offline 187.15.118.67:28035 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include plugin dev?
These Rust Pop Watch lists include plugin dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on plugin dev mean?
For the server browser, plugin dev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does plugin dev rank against other Rust servers?
Player hours over the last week rank plugin dev at #15,426, within the top 71% of ranked servers.
How many players are on plugin dev right now?
The last sighting of plugin dev was 16 days 9 hours ago, and it is offline now.
Server details
Is plugin dev online, and how reliable is it?
The server plugin dev is not online now; 16 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 11 October 2026.
Where is plugin dev located?
There is no region from plugin dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 187.15.118.67:28035.
Which Rust version is plugin dev on?
On Windows, plugin dev runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on plugin dev?
plugin dev's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 22 days 14 hours.
Map and rules
Which map does plugin dev run?
A procedural map is what plugin dev runs, generated by the game.
What are the rules and settings on plugin dev?
Nothing in the name tells you the gather rate on plugin dev. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is off.
Join up
How do I join plugin dev?
Enter client.connect 187.15.118.67:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.