DarkStyle's Carbon Test Server
Offline 187.190.25.230:28505 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include DarkStyle's Carbon Test Server?
You'll find DarkStyle's Carbon Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DarkStyle's Carbon Test Server mean?
For the server browser, DarkStyle's Carbon Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does DarkStyle's Carbon Test Server rank against other Rust servers?
The last seven days of player hours place DarkStyle's Carbon Test Server at #8,815, in the top 40% of all ranked servers.
How many players are on DarkStyle's Carbon Test Server right now?
The last sighting of DarkStyle's Carbon Test Server was 6 days 4 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
Server details
Is DarkStyle's Carbon Test Server online, and how reliable is it?
Down at the moment: DarkStyle's Carbon Test Server was last seen 6 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 9, a 5% uptime. Rust Pop Watch's first record of it is 5 October 2026.
Where is DarkStyle's Carbon Test Server located?
There is no region from DarkStyle's Carbon Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 187.190.25.230:28505.
Which Rust version is DarkStyle's Carbon Test Server on?
Rust network protocol 2635 and build 168909 is the version DarkStyle's Carbon Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on DarkStyle's Carbon Test Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on DarkStyle's Carbon Test Server?
Too few wipes are on record for DarkStyle's Carbon Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 23 days 6 hours is when the present world was made.
Rules and settings
Which map does DarkStyle's Carbon Test Server run?
A procedural map is what DarkStyle's Carbon Test Server runs, generated by the game.
What are the rules and settings on DarkStyle's Carbon Test Server?
The name of DarkStyle's Carbon Test Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join DarkStyle's Carbon Test Server?
The console method: start Rust, press F1, and type client.connect 187.190.25.230:28505. Launch Rust on this page is another way, opening Rust via Steam and connecting.