Dev Server
Offline 187.99.119.242:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Dev Server?
These Rust Pop Watch lists include Dev Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dev Server mean?
The game's server browser picks up these tags from Dev Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Dev Server rank against other Rust servers?
The last seven days of player hours place Dev Server at #9,323, in the top 42% of all ranked servers.
How many players are on Dev Server right now?
Offline now, Dev Server was last spotted 6 days 7 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Dev Server online, and how reliable is it?
The server Dev Server is not online now; 6 days 7 hours have passed since it was last seen. The last 7 full days saw uptime of 4%, with 7 out of 168 hours online. It came to Rust Pop Watch's attention on 21 October 2026.
Where is Dev Server located?
There is no region from Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 187.99.119.242:28015.
Which Rust version is Dev Server on?
On Windows, Dev Server runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Dev Server?
Too few wipes are on record for Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 7 days 2 hours.
Map and rules
Which map does Dev Server run?
The map on Dev Server is procedural, made by the game.
What are the rules and settings on Dev Server?
No gather rate appears in the name of Dev Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Dev Server?
Enter client.connect 187.99.119.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.