RelaxeHomePVE
Offline 188.0.174.187:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RelaxeHomePVE?
These are the Rust Pop Watch lists that include RelaxeHomePVE: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RelaxeHomePVE mean?
The game's server browser picks up these tags from RelaxeHomePVE: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RelaxeHomePVE rank against other Rust servers?
A seven-day player-hours placing of #15,991 puts RelaxeHomePVE in the top 71% of all ranked servers.
How many players are on RelaxeHomePVE right now?
RelaxeHomePVE went quiet 24 days 19 hours ago and is offline at the moment.
Server facts
Is RelaxeHomePVE online, and how reliable is it?
RelaxeHomePVE shows as offline, last spotted 24 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.
Where is RelaxeHomePVE located?
There is no region from RelaxeHomePVE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.0.174.187:28015.
Which Rust version is RelaxeHomePVE on?
On Windows, RelaxeHomePVE runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RelaxeHomePVE?
Too few wipes are on record for RelaxeHomePVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 19 hours.
The rules
Which map does RelaxeHomePVE run?
RelaxeHomePVE uses a procedural map, which the game generates.
What are the rules and settings on RelaxeHomePVE?
The name of RelaxeHomePVE says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join RelaxeHomePVE?
The console method: start Rust, press F1, and type client.connect 188.0.174.187:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.