Plugin Validation
Offline 188.101.169.70:28115 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Plugin Validation?
You'll find Plugin Validation on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Plugin Validation mean?
For the server browser, Plugin Validation lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Plugin Validation rank against other Rust servers?
Player hours over the last week rank Plugin Validation at #15,535, within the top 71% of ranked servers.
How many players are on Plugin Validation right now?
Offline now, Plugin Validation was last spotted 17 days 11 hours ago.
Server details
Is Plugin Validation online, and how reliable is it?
Plugin Validation shows as offline, last spotted 17 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 12 October 2026.
Where is Plugin Validation located?
There is no region from Plugin Validation. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.101.169.70:28115.
Which Rust version is Plugin Validation on?
On Windows, Plugin Validation runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Plugin Validation?
The record of Plugin Validation's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 11 hours is when the present world was made.
Map and rules
Which map does Plugin Validation run?
A procedural map is what Plugin Validation runs, generated by the game.
What are the rules and settings on Plugin Validation?
Nothing in the name tells you the gather rate on Plugin Validation. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Plugin Validation?
The console method: start Rust, press F1, and type client.connect 188.101.169.70:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.