RustDev
Offline 188.143.106.52:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustDev?
These are the Rust Pop Watch lists that include RustDev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev mean?
For the server browser, RustDev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustDev rank against other Rust servers?
The last seven days of player hours place RustDev at #13,539, in the top 63% of all ranked servers.
How many players are on RustDev right now?
Offline now, RustDev was last spotted 12 days 23 hours ago.
Server facts
Is RustDev online, and how reliable is it?
Down at the moment: RustDev was last seen 12 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 October 2026.
Where is RustDev located?
There is no region from RustDev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.143.106.52:28015.
Which Rust version is RustDev on?
On Windows, RustDev runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustDev?
Too few wipes are on record for RustDev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 14 days 21 hours is when the present world was made.
Rules and settings
Which map does RustDev run?
The map on RustDev is procedural, made by the game.
What are the rules and settings on RustDev?
The name of RustDev says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join RustDev?
Enter client.connect 188.143.106.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.