RFBench
Offline 188.154.61.10:28019 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RFBench?
These are the Rust Pop Watch lists that include RFBench: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RFBench mean?
For the server browser, RFBench lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RFBench rank against other Rust servers?
A seven-day player-hours placing of #15,318 puts RFBench in the top 69% of all ranked servers.
How many players are on RFBench right now?
The last sighting of RFBench was 2 days 22 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is RFBench online, and how reliable is it?
The server RFBench is not online now; 2 days 22 hours have passed since it was last seen. The last 2 full days saw uptime of 0%, with 0 out of 48 hours online. Rust Pop Watch's first record of it is 26 October 2026.
Where is RFBench located?
There is no region from RFBench. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.154.61.10:28019.
Which Rust version is RFBench on?
Rust network protocol 2635 and build 168909 is the version RFBench runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RFBench?
RFBench's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 22 hours.
Map and rules
Which map does RFBench run?
RFBench uses a procedural map, which the game generates.
What are the rules and settings on RFBench?
The name of RFBench says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RFBench?
The console method: start Rust, press F1, and type client.connect 188.154.61.10:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.