nameserver
Offline 188.232.167.110:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
These Rust Pop Watch lists include nameserver: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
For the server browser, nameserver lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #9,398 puts nameserver in the top 43% of all ranked servers.
How many players are on nameserver right now?
nameserver went quiet 11 days 6 hours ago and is offline at the moment.
Server details
Is nameserver online, and how reliable is it?
Down at the moment: nameserver was last seen 11 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is nameserver located?
No region is published by nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.232.167.110:28015.
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166652 is the version nameserver runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 days 10 hours.
Map and rules
Which map does nameserver run?
nameserver uses a procedural map, which the game generates.
What are the rules and settings on nameserver?
Nothing in the name tells you the gather rate on nameserver. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join nameserver?
Enter client.connect 188.232.167.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.