testserver
Offline 188.236.103.138:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include testserver?
These are the Rust Pop Watch lists that include testserver: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
The game's server browser picks up these tags from testserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts5 (Group limit): No team can exceed 5 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does testserver rank against other Rust servers?
Player hours over the last week rank testserver at #12,911, within the top 60% of ranked servers.
How many players are on testserver right now?
The last sighting of testserver was 13 days 23 hours ago, and it is offline now.
Server details
Is testserver online, and how reliable is it?
The server testserver is not online now; 13 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 October 2026.
Where is testserver located?
There is no region from testserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.236.103.138:28015.
Which Rust version is testserver on?
Rust network protocol 2634 and build 167058 is the version testserver runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on testserver?
The record of testserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 13 hours.
Rules and settings
Which map does testserver run?
testserver uses a procedural map, which the game generates.
What are the rules and settings on testserver?
No gather rate appears in the name of testserver. A group holds at most 5 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join testserver?
Enter client.connect 188.236.103.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.