testserver
Offline 188.236.51.252:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:25 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include testserver?
These Rust Pop Watch lists include testserver: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
These are the tags testserver publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts5 (Group limit): Each team is capped at 5; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): It's on game build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does testserver rank against other Rust servers?
A seven-day player-hours placing of #13,609 puts testserver in the top 61% of all ranked servers.
How many players are on testserver right now?
testserver went quiet 19 days 11 hours ago and is offline at the moment.
Server details
Is testserver online, and how reliable is it?
The server testserver is not online now; 19 days 11 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 7 October 2026.
Where is testserver located?
No region is published by testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.236.51.252:28015.
Which Rust version is testserver on?
Rust network protocol 2634 and build 167058 is the version testserver runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on testserver when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on testserver?
testserver's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 21 days 12 hours is when the present world was made.
The rules
Which map does testserver run?
The map on testserver is procedural, made by the game.
What are the rules and settings on testserver?
The name of testserver says nothing about gather rate. A group holds at most 5 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join testserver?
Enter client.connect 188.236.51.252:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.