CSL Deadmans Wall Reproduction
Offline 188.253.18.220:28320 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:19 UTC2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CSL Deadmans Wall Reproduction?
These are the Rust Pop Watch lists that include CSL Deadmans Wall Reproduction: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on CSL Deadmans Wall Reproduction mean?
The game's server browser picks up these tags from CSL Deadmans Wall Reproduction: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does CSL Deadmans Wall Reproduction rank against other Rust servers?
The last seven days of player hours place CSL Deadmans Wall Reproduction at #11,329, in the top 51% of all ranked servers.
How many players are on CSL Deadmans Wall Reproduction right now?
The last sighting of CSL Deadmans Wall Reproduction was 38 hours ago, and it is offline now. Peak for the week was 2, against an average of 0 players.
Server facts
Is CSL Deadmans Wall Reproduction online, and how reliable is it?
Down at the moment: CSL Deadmans Wall Reproduction was last seen 38 hours ago. Out of 48 hours in the last 2 full days, it was online for 11, a 23% uptime. The first time Rust Pop Watch saw it was 27 October 2026.
Where is CSL Deadmans Wall Reproduction located?
No region is published by CSL Deadmans Wall Reproduction. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 188.253.18.220:28320.
Which Rust version is CSL Deadmans Wall Reproduction on?
On Windows, CSL Deadmans Wall Reproduction runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on CSL Deadmans Wall Reproduction when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on CSL Deadmans Wall Reproduction?
The record of CSL Deadmans Wall Reproduction's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 2 days 2 hours is when the present world was made.
Map and rules
What are the rules and settings on CSL Deadmans Wall Reproduction?
The name of CSL Deadmans Wall Reproduction says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join CSL Deadmans Wall Reproduction?
Enter client.connect 188.253.18.220:28320 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.