Live 80,292 players 11,794 servers online 260 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Greyskull Solo PvE | 10x Off dutyoffline
Celebrity profile

Greyskull Solo PvE | 10x

Offline 188.27.180.247:28015 checked 25d ago

10x moddedoxidepve
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Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,373top 68%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:52 UTC25d ago 1 – running 0
Sun 27 Sep, 11:47 UTC32d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Greyskull Solo PvE | 10x?

These are the Rust Pop Watch lists that include Greyskull Solo PvE | 10x: 10x Rust servers, who's hot, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on Greyskull Solo PvE | 10x mean?

The game's server browser picks up these tags from Greyskull Solo PvE | 10x: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Greyskull Solo PvE | 10x rank against other Rust servers?

A seven-day player-hours placing of #15,373 puts Greyskull Solo PvE | 10x in the top 68% of all ranked servers.

How many players are on Greyskull Solo PvE | 10x right now?

The last sighting of Greyskull Solo PvE | 10x was 25 days 12 hours ago, and it is offline now.

Server details

Is Greyskull Solo PvE | 10x online, and how reliable is it?

Down at the moment: Greyskull Solo PvE | 10x was last seen 25 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 26 September 2026.

Where is Greyskull Solo PvE | 10x located?

No region is published by Greyskull Solo PvE | 10x. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 188.27.180.247:28015.

Which Rust version is Greyskull Solo PvE | 10x on?

Rust network protocol 2634 and build 166652 is the version Greyskull Solo PvE | 10x runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Greyskull Solo PvE | 10x when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on Greyskull Solo PvE | 10x?

Too few wipes are on record for Greyskull Solo PvE | 10x to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 14 hours.

Map and rules

Which map does Greyskull Solo PvE | 10x run?

Greyskull Solo PvE | 10x uses a procedural map, which the game generates.

What are the rules and settings on Greyskull Solo PvE | 10x?

The name says it: Greyskull Solo PvE | 10x gathers at 10x. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.

Getting in

How do I join Greyskull Solo PvE | 10x?

Enter client.connect 188.27.180.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.