Solo map generation test
Offline 188.27.180.247:28115 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Solo map generation test?
These are the Rust Pop Watch lists that include Solo map generation test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Solo map generation test mean?
For the server browser, Solo map generation test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Solo map generation test rank against other Rust servers?
A seven-day player-hours placing of #16,974 puts Solo map generation test in the top 72% of all ranked servers.
How many players are on Solo map generation test right now?
Solo map generation test went quiet 32 days 8 hours ago and is offline at the moment.
Server details
Is Solo map generation test online, and how reliable is it?
The server Solo map generation test is not online now; 32 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 27 September 2026.
Where is Solo map generation test located?
There is no region from Solo map generation test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.27.180.247:28115.
Which Rust version is Solo map generation test on?
Rust network protocol 2633 and build 165217 is the version Solo map generation test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Solo map generation test?
Solo map generation test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 32 days 8 hours.
The rules
Which map does Solo map generation test run?
A procedural map is what Solo map generation test runs, generated by the game.
What are the rules and settings on Solo map generation test?
No gather rate appears in the name of Solo map generation test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Solo map generation test?
Enter client.connect 188.27.180.247:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.