mK PVE Dev Server
Offline 188.40.110.20:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include mK PVE Dev Server?
You'll find mK PVE Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on mK PVE Dev Server mean?
The game's server browser picks up these tags from mK PVE Dev Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does mK PVE Dev Server rank against other Rust servers?
A seven-day player-hours placing of #16,015 puts mK PVE Dev Server in the top 70% of all ranked servers.
How many players are on mK PVE Dev Server right now?
mK PVE Dev Server went quiet 26 days 2 hours ago and is offline at the moment.
Server details
Is mK PVE Dev Server online, and how reliable is it?
mK PVE Dev Server shows as offline, last spotted 26 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 29 September 2026.
Where is mK PVE Dev Server located?
No region is published by mK PVE Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.40.110.20:28015.
Which Rust version is mK PVE Dev Server on?
Rust network protocol 2633 and build 165217 is the version mK PVE Dev Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on mK PVE Dev Server?
Too few wipes are on record for mK PVE Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 30 days 7 hours.
The rules
Which map does mK PVE Dev Server run?
Generated by the game with seed 12345, the map on mK PVE Dev Server is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on mK PVE Dev Server?
No gather rate appears in the name of mK PVE Dev Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join mK PVE Dev Server?
Enter client.connect 188.40.110.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.